More initiatives of the Hamburg Kreativ Gesellschaft
De
More initiatives of the Hamburg Kreativ Gesellschaft

Three Questions to: Explorlings - makers of the child-friendly game "Sheeplings"

The Hamburg-based studio Explorlings has a special mission: developing apps for a responsible and gentle introduction of children to the world of digital devices. Lately, they released their first game "Sheeplings" - we took the opportunity to ask Bernhard Mies, CEO and founder of Explorlings a few questions.

(Bernhard Mies from Explorlings | Photo: © Andrea Lang / fotografiehamburg.de)

In "Sheeplings", kids can take their first steps into the world of games - in a responsible manner, because the app is based on based on media-pedagogical principles to create an age-appropriate setting. Using the app, children can be safely introduced to smartphones and tablets and try out the interaction. At the same time, they learn to put the device down again independently. 

The game lets children experience a day of a lamb and its mother in a blooming meadow. There are no rules, goals or tasks. Kids can observe the lovingly designed and animated animals and discover the interactivity of the medium games with simple touch gestures: The sheep follow the finger or can be stroked. A technically sophisticated simulation makes it a lot of fun to stroke the grass with the fingers. And children who have already tried out the app loved making the colorful flowers literally make a sound.

Bernhard Mies founded the studio Explorlings in 2021, focussing on implementing media education and literacy aspects. With media education advice from Dr. Kerstin Raudonat, Explorlings has developed rules for its products to ensure games without excessive demands and addictive potential: The apps are limited in their interaction possibilities and content. Elements that create (time) pressure to act are avoided, and parents can specify a usage time after which the games come to a comprehensible end. This allows children to gain their first experience with mobile devices in a self-determined way, at their own pace and according to their interests.

Screenshot from sheeplings

What inspired you to found your studio Explorlings and develop your game “Sheeplings”?
Several things came together: The core idea for Sheeplings had already been in my head for a long time. Because of my two kids, I started to take an interest in media education. And at the same time, I experienced young parents who were unsure how to give their children a responsible start in the digital world. In the end, the question for me was: What kind of company would develop apps that address this need?

“Sheeplings” explicitly avoids some mechanics that otherwise would be considered to be crucial parts of a game – like having defined goals a player must reach, creating (positive) stress through time-critical tasks, or making players want to play more and more. How difficult was it for you to rethink game design without such elements?
It was luckily not too difficult. To be honest, after about 20 years of developing games, it was quite a refreshing and deconstructing process. I admire minimalist game design and I had this media pedagogical roadmap to guide all design decisions. Trying the app with children confirmed me in the assumption that in the very beginning it can really be enough for them to experience the interactivity of the medium.

What’s ahead for Explorlings after the release of “Sheeplings”? Can you already give us a teaser whether you have new projects coming up?
Together with media pedagogical experts, I would like to further explore the possibilities for cautious games that are suitable for an introduction to digital devices. The beauty is that this pedagogical framework acts as a catalyst for game ideas. I am currently planning to kick-off two wonderful concepts that take things up a notch. Unfortunately, I can’t share details yet, but I will let you know! 

--

Want to know more about "Sheeplings"? Check out the games' website: https://www.explorlings.com/en/sheeplings
It is also already available on the app stores for Android and Apple devices.

News

Games Lift: Meet you at the top

For its 2023 edition, the Games Lift Incubator launches with a new space, new concepts, five brand-new teams - and with years of experience.

Games Lift Kick-Off 2023 in New SPACE Innovation Rooms

On Monday, September 11, 2023, the official kick-off of the Games Lift Incubator 2023 took place in the new SPACE innovation space of the Hamburg Kreativ Gesellschaft.

Road to Polaris - Gamecity Hamburg brings 5 indie games to the convention

From October 13 to 15, Polaris, Hamburg's new community convention dedicated to gaming, anime, manga, and Asian pop culture, will open its doors for the second time.

Recap: gamescom 2023

gamescom 2023 was a blast once again – we met some people we rarely see throughout the year otherwise, made new connections and, most importantly, enabled five studios from Hamburg to present their games at the shared Gamecity Hamburg Booth at the Indie Arena Booth.

Hamburg: The Right Place for Your Next Career Level

Hamburg is home to a vast and growing games industry landscape, with over 200 games companies and roughly 2,450 people working in the games sector. Let’s introduce you to the vast amount of companies, educational programs and resources for reaching your next career level.

How to: Make the most of gamescom 2023

For some new members of the industry gamescom 2023 might be their very first visit at the biggest German gaming convention and one of the most important games events worldwide, while others might appreciate a quick refresher on what's going on at gamescom. It's big, it's crazy and it's a lot of fun! Let's take a look at how you can make the most of it as a business visitor.

Road to Polaris 2023 - Apply until August 28

The community convention Polaris takes place on October 13-15 with a three-day program including gaming, e-sports, anime and manga, cosplay, and content creation. Gamecity Hamburg provides free booth packages for Hamburg-based developers, teams, and studios. This way you can present your games, prototypes and demos to the audience and collect direct feedback from your target groups. Applications are open until August 28!

InnoGames Forge of Empires generates one billion euros in lifetime revenues

In 2012, the Hamburg-based developer studio InnoGames launched their strategy hit Forge of Empires, which is still enjoying huge popularity more than 11 years after release. Now, Forge of Empires has surpassed one billion euros in sales. A huge milestone for InnoGames, which shows that successful games can generate significant profits even after years.

Three Questions to: Tiny Roar on their partnership with AONIC

Tiny Roar has become a small institution here in Hamburg since its founding in 2015, both with their original titles, such as their current project "Wanderful" and through collaboration with other studios. This week they announced their partnership with the Swedish investor AONIC, who is now the majority shareholder of Tiny Roar. We took this opportunity to speak to one of the two founders, Maurice Hagelstein, about what this news means for the studio and its future.

Bigpoint celebrates 20 years anniversary

With titles like Farmerama, Seafight and DarkOrbit Reloaded, Bigpoint has been a leading player in the games industry in Hamburg and beyond and is celebrating more than 20 years anniversary! We took this amazing opportunity to talk with Managing Director Michelle Zou about the company and future developments.

Neurodactics releases math learning app Mambio

2021 the Hamburg math learning app Mambio by neurodactics GmbH was supported with 39,273€ with Gamecity Hamburg's prototype funding and 1,172 360€ from the BMWK and has now successfully celebrated its final app release on June 26.

The five winning teams of Games Lift Incubator 2023

Games Lift 2023: These are the five teams

For 2023, five great teams of Hamburg game developers impressed the awarding committee of the Games Lift Incubator with their exciting projects.

More News
Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Your cookie preferences have been saved.