More initiatives of the Hamburg Kreativ Gesellschaft
De
More initiatives of the Hamburg Kreativ Gesellschaft

Going Live: What to expect from Games Lift Graduation

You can see it in their faces, hear it in their voices, even tell it by the way their e-mails are worded: Our teams are excited. And they have very good reason to. On December 8, the Incubator will end with a public presentation. What’s in store?

Time flies when you‘re busy. And since incubator programs are designed to accelerate development, our teams could not have been busier. So it’s perfectly normal to feel mildly shocked that we are already nearing the end of our first rodeo. Has it been three months already? It has.

The big finale is almost here. Our graduation event is scheduled for December 8. We don’t want to spoil the surprise, but we had to ask: What are the teams going to show? What are they planning?

Real New Stuff

Impawsible Games‘ Nico Plötz wants to go big. His 4-person team is working on the stylish metroidvania title „Jonah Weingarten’s Ninja Brigade“. The game is not about silent contemplation, rather about a keyboardist turned action hero who fights his way through a menacing, imaginative version of japanese folklore. Nico wants to fire on all cylinders: He’s excited to show his game to the public for the first time ever. He plans to show the game looking better than ever – he is teasing „graphical improvements“. And this is the first time we will get to see the official cover art for the game. Will it make us want to hang it on our wall? We will have to see for ourselves.

A big and substantial update is also in sight for Roman Fuhrer. His game „Leif’s Adventure“ is a well-known quantity, having been in development for over three years. To anyone skeptical that this single developer could actually produce a full-fledged action-adventure inspired by Nintendo classics, Roman has already proven what he’s capable of. The game has been demoed successfully at conventions and is available for free on Steam. Roman even rocked the milestone pitch by building the complete presentation as a playable level in his game. But now he wants to show us something completely new: The hub world. Literally the place holding his game together. „This has never been part of any presentation,“ he says.

A fuller picture

Ole Jürgensen keeps it playfully cryptic: „Woosh! Bam! Pow! We are playing with action figures,“ is all he wants to give away about what to expect from his presentation. Unless he and his teammate Leonie Brosz actually plan to do just that, our next best guess is that they might show us how their game evokes the sense of playing with them. „Crumbling“ is, after all, a VR game where the central allure lies in moving your character around naturally with motion controls and having it feel just like playing with a toy – but in a reactive game world.

Curvature Games‘ Dennis Briddigkeit wants to show us where the support of Gamecity Hamburg and the Games Lift Incubator has got his team and how they are starting to feel confident about „pitching the game to publishers soon“. The game in question is called „The Amusement“ – an ambitious, narrative VR adventure combining a unique historical setting, technical innovations and an arresting art style. There is good reason to be excited. The project is still at an early stage, but Curvature Games proved in their milestone pitch that they are making the best of their larger team size and progressing quickly.

Julia Reberg is sitting on the other end of that spectrum – while she is a gifted professional, she is working on „Alchymia“ alone. When the incubator started, her project was still in a very early concept phase. Now it is beginning to take shape. „I’m looking forward to putting all the pieces together and finally give a first impression of my game“, she says. The idea has always been enticing; a strategic roguelike where players have to master alchemy in order to stop a zombie horde. We are awaiting the fuller picture with baited breath.

Join us!

Our biggest source of excitement lies not in the presentation itself, not in the fact that a carefully selected group of industry veterans will be watching, but in you, the reader. The graduation event was always meant to be held in front of an audience. COVID-19 may make this physically impossible this year – but our virtual doors are open to all.

Join us on Tuesday, December 8, at 6 p.m.

Register on eventbrite:

https://gamecity-games-lift-graduation-2020.eventbrite.de/

News

Games Lift: Meet you at the top

For its 2023 edition, the Games Lift Incubator launches with a new space, new concepts, five brand-new teams - and with years of experience.

Games Lift Kick-Off 2023 in New SPACE Innovation Rooms

On Monday, September 11, 2023, the official kick-off of the Games Lift Incubator 2023 took place in the new SPACE innovation space of the Hamburg Kreativ Gesellschaft.

Road to Polaris - Gamecity Hamburg brings 5 indie games to the convention

From October 13 to 15, Polaris, Hamburg's new community convention dedicated to gaming, anime, manga, and Asian pop culture, will open its doors for the second time.

Recap: gamescom 2023

gamescom 2023 was a blast once again – we met some people we rarely see throughout the year otherwise, made new connections and, most importantly, enabled five studios from Hamburg to present their games at the shared Gamecity Hamburg Booth at the Indie Arena Booth.

Hamburg: The Right Place for Your Next Career Level

Hamburg is home to a vast and growing games industry landscape, with over 200 games companies and roughly 2,450 people working in the games sector. Let’s introduce you to the vast amount of companies, educational programs and resources for reaching your next career level.

How to: Make the most of gamescom 2023

For some new members of the industry gamescom 2023 might be their very first visit at the biggest German gaming convention and one of the most important games events worldwide, while others might appreciate a quick refresher on what's going on at gamescom. It's big, it's crazy and it's a lot of fun! Let's take a look at how you can make the most of it as a business visitor.

Road to Polaris 2023 - Apply until August 28

The community convention Polaris takes place on October 13-15 with a three-day program including gaming, e-sports, anime and manga, cosplay, and content creation. Gamecity Hamburg provides free booth packages for Hamburg-based developers, teams, and studios. This way you can present your games, prototypes and demos to the audience and collect direct feedback from your target groups. Applications are open until August 28!

InnoGames Forge of Empires generates one billion euros in lifetime revenues

In 2012, the Hamburg-based developer studio InnoGames launched their strategy hit Forge of Empires, which is still enjoying huge popularity more than 11 years after release. Now, Forge of Empires has surpassed one billion euros in sales. A huge milestone for InnoGames, which shows that successful games can generate significant profits even after years.

Three Questions to: Tiny Roar on their partnership with AONIC

Tiny Roar has become a small institution here in Hamburg since its founding in 2015, both with their original titles, such as their current project "Wanderful" and through collaboration with other studios. This week they announced their partnership with the Swedish investor AONIC, who is now the majority shareholder of Tiny Roar. We took this opportunity to speak to one of the two founders, Maurice Hagelstein, about what this news means for the studio and its future.

Bigpoint celebrates 20 years anniversary

With titles like Farmerama, Seafight and DarkOrbit Reloaded, Bigpoint has been a leading player in the games industry in Hamburg and beyond and is celebrating more than 20 years anniversary! We took this amazing opportunity to talk with Managing Director Michelle Zou about the company and future developments.

Neurodactics releases math learning app Mambio

2021 the Hamburg math learning app Mambio by neurodactics GmbH was supported with 39,273€ with Gamecity Hamburg's prototype funding and 1,172 360€ from the BMWK and has now successfully celebrated its final app release on June 26.

The five winning teams of Games Lift Incubator 2023

Games Lift 2023: These are the five teams

For 2023, five great teams of Hamburg game developers impressed the awarding committee of the Games Lift Incubator with their exciting projects.

More News
Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Your cookie preferences have been saved.